Sun Aug 21 17:19:46 UTC 2012 Design philosophy: Maximize the amount of one drop R creatures, then maximize the damage from green pump spells. Since Chalice is not a thing, experiment on building the curve on 1? Curve: 1 CC: 19 (17 are realistic first turn plays, of which 9 are permanent based threats) 2 CC: 22 (14 are realistic second turn plays, of which 4 are permanent based) 3 CC: 19 (19 are realistic third turn plays) 4 CC: 4 (4 are realistic fourth turn spells) X CC: 3 Mana (33): 29 Mountain 1 Copperline Gorge 1 Barbarian Ring 1 Wasteland 1 Mishra's Factory 1 Mutavault Threats: (1 Grim Lavamancer) 1 Jackal Pup 1 Goblin Cadets 1 Tattermunge Maniac +1 Goblin Guide 1 Figure of Destiny 1 Black Vise 1 Spark Elemental 1 Mogg Fanatic (cut?) (1 Cursed Scroll) +1 Rakdos Cackler +1 Firedrinker Satyr +1 Vexing Dewil +1 Stromkirk Noble +1 Kird Ape 1 Rancor 1 Revenge of the Hunted 1 Blessings of Nature 1 Berserk 1 Become Immense 1 Vines of Vastwood 1 Tarmogoyf 1 Lava Spike 1 Lightning Bolt 1 Firebolt 1 Chain Lightning 1 Rift Bolt 1 Reckless Abandon +1 Burst Lightning 1 Reckless Charge 1 Shard Volley +1 Titan's Strength +1 Forked Bolt 1 Abbot of Keral Keep 1 Hellspark Elemental 1 Keldon Marauders 1 Ankh of Mishra +1 Atarka's Command 1 Magma Jet +1 Chain of Plasma 1 Breath of Darigaaz 1 Scent of Cinder 1 Flame Jet 1 Fire Ambush 1 Price of Progress 1 Smash to Smithereens 1 Flame Rift 1 Arc Trail 1 Fireblast 1 Incinerate 1 Sudden Shock 1 Volcanic Hammer 1 Shrapnel Blast +1 Sonic Burst +1 Searing Blaze 1 Ball Lightning 1 Hell's Thunder 1 Boggart Ram-Gang 1 Magus of the Moon 1 Zo-Zu the Punisher 1 Blistering Firecat 1 Blood Moon 1 Mark of Mutiny 1 Sulfuric Vortex 1 Flames of the Blood Hand 1 Slagstorm 1 Browbeat 1 Flamebreak 1 Pulse of the Forge 1 Rhystic Lightning 1 Acidic Soil 1 Flame Javelin 1 Char 1 Staggershock 1 Molten Rain 1 Volcanic Fallout 1 Keldon Champion +1 Elemental Appeal 1 Sulfurous Blast 1 Hidetsugu's Second Rite 1 Lightning Serpent 1 Earthquake 1 Rolling Earthquake Dropped: -1 Scorched Rusalka -1 Magus of the Scroll -1 Lava Blister -1 Slith Firewalker -1 Ashenmoor Gouger -1 Bottled Cloister -1 Final Fortune (would need more pressure on the board for this to shine) -1 Blood Oath (Didn't hit for 4 mana as would have hoped) -1 Tarfire (too narrow, plus donates to opposing Tarmogoyf) -1 Giant Solifuge -1 Ashenmoor Gouger -1 Skullscorch (?) -1 Mindstorm Crown -1 Thunderbolt (Fliers not a problem, replaced by Arc Trail) -1 Fork (?, too reactive, requires other spells to be good, bad top deck in aggro and quickly becomes a 'win more' card) -1 Isochron Scepter (?, see Fork, and potential 2-1 trader -> card disadvantage) -1 Shock (?too narrow) 1 Lava Dart 1 Cryoclasm 1 Brimstone Volley -1 Blinkmoth Nexus -1 Great Furnace -1 Arid Mesa -1 Scalding Tarn -1 Bloodstained Mire -1 Wooded Foothills -1 Rishadan Port -1 Kiln Fiend +1 Ghor-Clan Rampager +1 Burning-Tree Emissary