Created: Sun Nov 3 18:41:22 UTC 2019 Design philosophy: Based on design at: https://tappedout.net/mtg-decks/03-11-19-fJL-monored-aggro/ Cheap curve concentrating on 1 cmc and building the rest of the deck on those. A drawn card should always do something, eliminate win more cards. Don't play bolts that hit only players or planeswalkers, but also affect the board. Concentrate on board presence more than narrow bolts. Legend: 1: part of the initial build (Created) +1: added/to be added to the build -1: removed/to be removed from the build ?1: maybe to be removed Creatures (34): 1 Falkenrath Gorger 1 Figure of Destiny 1 Ghitu Lavarunner 1 Goblin Guide 1 Grim Lavamancer 1 Icehide Golem 1 Jackal Pup 1 Magus of the Scroll 1 Monastery Swiftspear 1 Rakdos Cackler 1 Soul-Scar Mage 1 Zurgo Bellstriker 1 Firedrinker Satyr 1 Stromkirk Noble 1 Abbot of Keral Keep 1 Ash Zealot 1 Dreadhorde Arcanist 1 Eidolon of the Great Revel 1 Runaway Steam-Kin 1 Robber of the Rich 1 Porcelain Legionnaire 1 Kargan Dragonlord 1 Viashino Pyromancer 1 Young Pyromancer 1 Seasoned Pyromancer 1 Bonecrusher Giant 1 Boros Reckoner 1 Goblin Chainwhirler 1 Goblin Rabblemaster 1 Legion Warboss 1 Magus of the Moon 1 Rampaging Ferocidon 1 Rekindling Phoenix +1 Torbran, Thane of Red Fell Lands (37): 1 Arid Mesa 1 Barbarian Ring 1 Blinkmoth Nexus 1 Bloodstained Mire 1 Castle Embereth 1 Dwarven Mine 1 Frostwalk Bastion 1 Ghitu Encampment 1 Karakas 1 Mishra's Factory 1 Mutavault 1 Prismatic Vista 1 Rishadan Port 1 Scalding Tarn 2x Snow-Covered Mountain 1 Tectonic Edge 1 Wasteland 1 Wooded Foothills Enchantment (1): 1 Sulfuric Vortex Artifact (2): 1 Cursed Scroll 1 Smuggler's Copter Planeswalker (2): 1 Chandra, Fire Artisan 1 Koth of the Hammer Instant (14): 1 Burst Lightning 1 Fireblast 1 Galvanic Blast 1 Incinerate 1 Lightning Bolt 1 Lightning Strike 1 Magma Jet 1 Price of Progress 1 Searing Blaze 1 Searing Blood 1 Searing Spear 1 Shock 1 Tarfire 1 Wild Slash Sorcery (10): 1 Arc Trail 1 Chain Lightning 1 Exquisite Firecraft 1 Firebolt 1 Forked Bolt 1 Incendiary Flow 1 Light Up the Stage 1 Pillar of Flame 1 Rift Bolt 1 Skewer the Critics SB: -1 Scorched Rusalka -1 Lava Blister -1 Slith Firewalker -1 Ashenmoor Gouger -1 Bottled Cloister -1 Final Fortune (would need more pressure on the board for this to shine) -1 Blood Oath (Didn't hit for 4 mana as would have hoped) -1 Tarfire (too narrow, plus donates to opposing Tarmogoyf) -1 Giant Solifuge -1 Ashenmoor Gouger -1 Skullscorch (?) -1 Mindstorm Crown -1 Thunderbolt (Fliers not a problem, replaced by Arc Trail) -1 Fork (?, too reactive, requires other spells to be good, bad top deck in aggro and quickly becomes a 'win more' card) -1 Isochron Scepter (?, see Fork, and potential 2-1 trader -> card disadvantage) -1 Shock (?too narrow) -1 Lava Dart -1 Cryoclasm -1 Blinkmoth Nexus -1 Great Furnace -1 Arid Mesa -1 Scalding Tarn -1 Bloodstained Mire -1 Wooded Foothills -1 Rishadan Port -1 Kiln Fiend -1 Sin Prodder -1 Goblin Cadets -1 Black Vise -1 Breath of Darigaaz -1 Scent of Cinder -1 Sudden Shock -1 Shrapnel Blast -1 Sonic Burst -1 Hell's Thunder -1 Boggart Ram-Gang -1 Zo-Zu the Punisher -1 Blistering Firecat -1 Blood Moon -1 Mark of Mutiny -1 Flames of the Blood Hand -1 Slagstorm -1 Browbeat -1 Flamebreak -1 Rhystic Lightning -1 Acidic Soil -1 Volcanic Fallout -1 Keldon Champion -1 Elemental Appeal -1 Sulfurous Blast -1 Lightning Serpent -1 Earthquake -1 Rolling Earthquake -1 Ghitu Encampment -1 Thermo-Alchemist -1 Needle Drop -1 Village Messenger -1 Bedlam Reveler -1 Bonesplitter -1 Koth of the Hammer -1 Earthshaker Khenra -1 Mards Scout -1 Scab-Clan Berserker -1 Blood Knight -1 Ankh of Mishra(?) -1 Flame Javelin(?) -1 Wild Slash(?) -1 Reckless Abandon (sorcery speed, can't react by sacrificing, replaced by Collateral Damage) -1 Pulse of the Forge(?) -1 Borderland Marauder -1 Altac Bloodseeker(?) -1 Stoke the Flames(?) -1 Goblin Rabblemaster -1 Thunderous Wrath(?) -1 Chain of Plasma (Affects negatively my board presence, and I have rarely cards to pitch for this) -1 Slaying Fire +1 Curse of the Pierced Heart +1 Lightning Mare -1 Thermo-Alchemist (not enough instants and sorceries, as this is board position heavy deck) -1 Experimental Frenzy -1 Lava Coil +1 Akoum Hellhound +1 Kargan Intimidator +1 Thundering Rebuke +1 Dragonkin Berserker +1 Frost Bite +1 Tundra Fumarole +1 Dragonkin Berserker +1 Flamescroll Celebrant +1 Laelia, the Blade Reforged +1 Flametongue Yearling +1 Blazing Rootwalla +1 Dragon's Rage Channeler +1 Ragavan, Nimble Pilferer +1 Urza's Saga +1 Maddening Hex +1 Magic Missile +1 Reckless Stormseeker +1 Cemetery Gatekeeper +1 Ogre-Head Helm +1 Sokenzan, Crucible of Defiance +1 Strangle -1 Riveteers Requisitioner (dies to everything) +1 Kari Zev's Expertise +1 Furnace Punisher