Created: Fri Jul 12 14:56:26 UTC 2007 Design philosophy: Try to resolve a second turn Argothian or card engine still, but ditch the creature playing and splash for black for tutor effects to maximize chanches of finding the engine. Include silver bullets, but be mindful of too narrow cards (Gelid Shackles = Creatures only vs. Oblivion Ring = Everything). Grind value with Loam. Legend: 1: part of the initial build (Created) +1: added/to be added to the build -1: removed/to be removed from the build ?1: maybe to be removed 100 Mana (36): 1 Serra's Sanctum 1 Savannah 1 Bayou 1 Scrubland 1 Temple Garden 1 Overgrown Tomb 1 Godless Shrine 1 Secluded Steppe (following 6 for loam engine) 1 Tranguil Thicket 1 Barren Moor 1 Ash Barrens 1 Scattered Groves 1 Horizon Canopy 1 Wasteland 1 Marsh Flats 1 Windswept Heath 1 Wooded Foothills 1 Verdant Catacombs 1 Misty Rainforest 1 Flooded Strand 1 Arid Mesa 1 Polluted Delta 1 Bloodstained Mire 1 Boseiju, Who Shelters Alil 1 Karakas ?1 Ancient Tomb ?1 City of Traitors 2 Forest 1 Snow-Covered Forest 1 Plains 1 Snow-Covered Plains 1 Swamp +1 Hall of Heliod's Generosity +1 Prismatic Vista +1 Nurturing Peatland +1 Silent Clearing Acceleration (10): 1 Burgeoning 1 Exploration 1 Fastbond 1 Mox Diamond 1 Chrome Mox 1 Lotus Petal 1 Gemstone Caverns 1 Wild Growth 1 Utopia Sprawl +1 Eladamri's Vineyard Engine (12): +1 Entomb (Loam) 1 Sylvan Tutor 1 Worldly Tutor +1 Imperial Seal 1 Argothian Enchantress 1 Enlightened Tutor 1 Enchantress Presence 1 Green Sun's Zenith +1 Demonic Tutor 1 Eladamri's Call +1 Tainted Pact (cut Land Tax Engine for this) +1 Oath of Druids Creatures (2): 1 Bitterblossom (Needed against control/aggro? does nothing against combo) 1 Academy Rector (playing Tabernacle for this) Utility (33): 1 The Tabernacle at Pendrell Vale +1 Mirri's Guile 1 Oath of Nissa (not enough creatures or lands for this) 1 Swords to Plowshares 1 Abundant Growth 1 Unbridled Growth +1 Urban Utopia (deck has three colors after all) 1 Life from the Loam +1 Nylea's Presence ?1 Seal of Cleansing (too narrow?) ?1 Seal of Primordium (too narrow?) ?1 Aura of Silence (too costly?) 1 Greater Auramancy 1 Sterling Grove 1 Sylvan Library 1 Runed Halo 1 Suppression Field (Silver bullet, against planeswalkers. Wrecks:?) 1 Stony Silence (Silver bullet, needed? Wrecks: ) 1 Rune of Protection: Red (Silver bullet) 1 Wheel of Sun and Moon (Silver bullet, saves against decking, hoses opponent's grave, and doesn't affect my Loam, like Ground Seal would) 1 Grasp of Fate +1 Sevinne's Reclamation (goes well with Life from the Loam) 1 Oblivion Ring 1 Banishing Light 1 Solitary Confinement (Loam in with lots of cycling lands, this goes in) 1 Song of the Dryads +1 Overgrown Estate (Peace of Mind is cheaper, but this allows untargetability for my lands. Also good with Loam) 1 Cast Out 1 Leyline of Sanctity +1 The Abyss +1 Leyline of the Void Tutors (3): 1 Crop Rotation 1 Sylvan Scrying Win (2): 1 Replenish (with Boseiju) SB: -1 Eladamri's Vineyard (or is this just bad? Symmetrical.) -1 Humility ("comboes" with Nantuko Monastery which retain its 4/4 body but otherwise being vanilla critters, while others are 1/1s) -1 Moat (horrible against control) -1 Parallax Wave (horrible against control) -1 Sphere of Safety (horrible against control) -1 Scroll Rack (w/ Land Tax & Orb = card engine) -1 Gaea's Blessing (not needed as don't have Oath in deck) -1 Multani's Presence (Silver bullet, needed as I have Boseiju? Better than City of Solitude at least. Include if aggro matchup is good. Or then just play Mystic Remora...) -1 Form of the Dragon (no Enduring Ideal) -1 Enduring Ideal -1 Fertile Ground (Nylea's Presence and Urban Utopia are better) -1 Trace of Abundance -1 Overgrowth (doesn't accelerate on critical first turn) -1 Mistveil Plains (not needed) -1 Dust Bowl(does not contribute to design philosophy's strategy) -1 Chains of Mephistoteles (Fills graveyard faster with Argothian out, comboes with Loam) -1 Pernicious Deed (destroys my enchantress draw engines as well) -1 Birds of Paradise -1 Noble Hierarch -1 Avacyn's Pilgrim -1 Neoform (not enough creatures for this) -1 Eldritch Evolution -1 Dryad Arbor (to be fetched for Neoform into Argothian) -1 Earthcraft (do I have enough creatures for this, any combos) -1 Peace of Mind (terrible against control. Needed against aggro? Discard outlet for Replenish) -1 Oath of Ghouls (is there a combo for this. Then again, too few creatures for this) -1 Oversold Cemetary (or for this, which creatures?) -1 Animate Dead (not really great) -1 Ground Seal (Silver bullet, Wrecks: Loam and Mistveil Plains) -1 Squirrel's Nest (combos with Earthcraft, Opposition. Produces chumb blockers. But since Earthcraft cut, this has to go too). -1 Erebos, God of the Dead (good against control, but not space) -1 Demonic Pact (can I somehow always remove this? With Seals?) -1 Nether Void (if I can produce tons of Mana, can I?) -1 Scheming Symmetry (proved to be terrible in the deck) -1 Simian Spirit Guide (may not be good as does not play together with deck's land theme) -1 Hickory Woodlot -1 Bojuka Bog -1 Herald of Pantheon -1 Doomwake Giant -1 Conclave Tribunal -1 The Birth of the Meletis -1 Veil of Summer -1 Gravebreaker Lamia -1 Aphemia, the Cacophony -1 Trial of Ambition -1 Curse of Misfortunes -1 Curse of Death's Hold -1 Cruel Reality -1 Overwhelming Splendor -1 Heliod's Pilgrim -1 Animate Dead -1 Spirited Companion -1 Elvish Spirit Guide -1 Deathrite Shaman -1 Brain Maggot -1 Courser of Kruphix -1 Eidolon of Blossoms -1 Faith's Fetters -1 Land Tax (enough basic lands for this?) -1 Finale of Devastation -1 Insist -1 Oath of Kaya (check if I want to move this build to support planeswalker presence on my side, then Oath of...-cards could also be played) -1 Phyrexian Arena (difficult mana cost) ?1 Idyllic Tutor (too costly?) -1 Legion's Landing (enough creatures/token generators for this to flip?) -1 On Thin Ice (not enough snow-covered lands, now that Tainted Pact is in) +1 Helm of Obedience (as the Leyline is in the deck, as is Rest in Peace (L)) +1 Prayer of Binding (L) Better than Cast Out +1 Ossification +1 Blind Obedience