Sat May 14 17:02:36 UTC 2016 Design Philosophy: ETB-creatures that are blinked out/in, preferably in response to opponents targeted removal spells. --> Gain value & cause mayhem, grind opponents out of game. 1 Ephara, God of the Polis 8 Island (check land distribution between islands and plains) 13 Plains 1 Temple of Enlightenment (how to bounce lands with creatures?) -1 Karoo 1 Coral Atoll 1 Azorius Chancery -1 City of Traitors 1 Oboro, Palace in the Clouds 1 Minamo, School at Water's Edge 1 Tundra 1 Flooded Strand / Hallowed Fountain 1 Strip Mine 1 Flood Plain 1 Riptide Laboratory 1 Celestial Colonnade Blinker creatures: 1 Planar Guide 1 Nephalia Smuggler 1 Mistmeadow Witch 1 Whitemane Lion 1 Deputy of Acquittals 1 Mentor of the Meek 1 Eldrazi Displacer 1 Restoration Angel 1 Galepowder Mage 1 Glimmerpoint Stag 1 Brago, King Eternal 1 Deadeye Navigator Blinked creatures: 1 Gilded Drake 1 Leonin Relic-Warder (exiles artifacts & enchantments) 1 Knight of the White Orchid 1 Auriok Champion (only creature that nets life for me) 1 Wall of Omens / Jeskai Barricade 1 Aether Adept 1 Fiend Hunter 1 Aethersnipe 1 Stonecloaker +1 Sea Gate Oracle +1 Reflector Mage +1 Court Hussar 1 Flickerwisp 1 Phyrexian Metamorph 1 Nevermaker 1 Sower of Temptation 1 Sakashima's Student 1 Archaeomancer 1 Venser, Shaper Savant 1 Seth's Tiger 1 Solemn Simulacrum 1 Karmic Guide 1 Reveillark 1 Body Double 1 Mulldrifter 1 Venser, the Sojourner 1 Triskelion 1 Kederekt Leviathan +1 Cloudgoat Ranger 1 Duplicant 1 Blade Splicer / Vanish into Memory +1 Spell Queller +1 Rasputin Dreamweaver (perhaps as a commander, since this is so expensive -1 Swords to Plowshares / Tawnos's Coffin 1 Scout's Warning 1 Saving Grasp 1 Cloudshift 1 Essence Flux +1 Long Road Home +1 Displace 1 Withdraw 1 Liberate 1 Otherworldly Journey 1 Turn to Mist 1 Graceful Reprieve 1 Angelic Renewal 1 Momentary Blink 1 Aether Tradewinds 1 Ghostway 1 Ghostly Flicker 1 Eerie Interlude +1 Panharmonicon SB: -1 Dust Elemental -1 Sakashima the Impostor -1 Fieldmist Borderpost -1 Memory Jar -1 Arbiter of Knollridge -1 Draining Whelk (adds no value to the deck) -1 Rishadan Brigand -1 Conjurer's Closet (not instant) -1 Palinchron (no need for endless mana) -1 Emancipation Angel (lacks flash) -1 Lifeline (Makes things complicated) -1 Sawtooth Loon (returns to hand, does not blink) -1 Aven Riftwatcher (Auriok Champion is better) -1 Rout (Destroy's creatures I've slowly amassed, Evacuation is better) -1 Riftwing Cloudskate (slow) -1 Man-o'-War +1 Peregrine Drake (can create inf. mana with Archaeomancer and Ghostly Flicker) +1 Angel of Salvation +1 Halimar Depths +1 New Benalia (and sexy)? -1 Cryptic Command -1 Evacuation -1 Flickerform 1 Voyager Staff 1 Lyev Skyknight -1 Sun Titan -1 Glen Elendra Archmage -1 Master of Waves (can't blink this and produce more tokens. Cloudgoat can) -1 Return to Dust (I have Leonin Relic-Warder already) +1 Acrobatic Maneuver +1 Cloudblazer -1 Snapcaster Mage -1 Aether Vial +1 Illusionist's Stratagem +1 Angel of Finality +1 Mangara of Korondor +1 Teferi's Time Twist +1 Ephemerate +1 Soulherder +1 Charming Prince +1 Agent of Treachery +1 Dream Eater +1 Faerie Seer +1 Felidar Guardian +1 Palace Jailer +1 Reflector Mage +1 Thassa, Deep-Dwelling +1 Watcher for Tomorrow +1 Glorious Angel +1 Displacer Kitten