Sat May 14 14:46:13 UTC 2016 Design philosophy: Amass card advantage, drop in Malfegor. Jam in black creatures, utilize Crypt of Agadeem. Create card advantage by playing red draw/discard spells. 1 Malfegor Mana 33: 1 Badlands 1 Bloodstained Mire 8 Swamp 9 Mountain 1 Rakdos Carnarium 1 Temple of Malice 1 Barren Moor 1 Forgotten Cave 1 Dakmor Salvage 1 Urborg, Tomb of Yawgmoth / Sea Gate Wreckage 1 Blood Crypt 1 Crypt of Agadeem 1 Bazaar of Baghdad 1 Rocky Tar Pit 1 Drownyard Temple 1 Shadoblood Ridge 1 Akoum Refuge +1 Geier Reach Sanitarium 1 Songs of the Damned Draw and tutor (18): 1 Faithless Looting 1 Burning Inquiry 1 Insolent Neonate 1 Control of the Court 1 Goblin Lore 1 Tormenting Voice 1 Wild Guess 1 Dangerous Wager +1 Cathartic Reunion 1 Wheel of Fortune 1 Anvil of Bogardan 1 Skeletal Scrying 1 Vampiric Tutor 1 Gamble 1 Entomb 1 Demonic Tutor 1 Buried Alive +1 Dark Deal Utility and win (19): 1 Tortured Existence 1 Oversold Cemetary 1 Gate to Phyrexia 1 Death Spark 1 Punishing Fire (how to force opponent to gain life with br?) 1 Coffin Purge 1 Darkblast 1 Animate Dead 1 Dance of the Dead 1 Necromancy 1 Dread Return 1 Liliana of the Veil 1 Grim Harvest 1 Firestorm 1 Sickening Dreams 1 Splinter Twin 1 Call the Bloodline (provides excellent value) 1 Zombie Infestation (likewise) 1 Army of the Damned (shitload of tokens with Songs) Creatures (28): 1 Krovikan Horror 1 Street Wraith 1 Veilborn Ghoul 1 Mindslicer 1 Asylum Visitor 1 Big Game Hunter 1 Tymaret, the Murder King 1 Pyre Zombie 1 Grave Scrabbler ?1 Sanitarium Skeleton (costs 3 to gain card advantage from this) 1 Vengeful Pharaoh 1 Undead Gladiator 1 Carrionette 1 Shard Phoenix (this has been kept me alive, stays in) 1 Extractor Demon 1 Anathemancer 1 Stinkweed Imp ?1 Ghastly Remains (costs 3 to gain card advantage from this) 1 Squee, Goblin Nabob 1 Chandra's Phoenix 1 Soul of Innistrad 1 Sibsig Muckdraggers ?1 Necroplasm (destroys my tokens too) 1 Entropic Eidolon (comboes with Tymaret and Pyre Zombie) 1 Avatar of Woe 1 Worldgorger Dragon 1 Zealous Conscripts 1 Kiki-Jiki, Mirror Breaker Notes: For next gen. version splashaa green in. Out: Pyre Zombie Ivory Tower Oversold Cemetary Coercive Portal SB: -1 Ashen Ghoul (would be better if returned to hand) -1 Increasing Vengeance -1 Big Game Hunter -1 Ichorid -1 Terminate -1 Living Death -1 Nether Shadow -1 Siege-Gang Commander -1 Unholy Grotto -1 Unearth -1 Thundermaw Hellkite -1 Shattering Pulse -1 Hammer of Bogardan (Too slow, never gets to shine) -1 Charmbreaker Devils -1 Magma Phoenix -1 Doomed Necromancer -1 Skarrgan Firebird -1 Godo, Bandit Warlord -1 Firewing Phoenix (slow, and not black) -1 Batterskull -1 Grave Titan -1 Inferno Titan -1 Lightning Axe -1 Stitch Together -1 Sword of Light and Shadow -1 Necropolis Fiend -1 Coercive Portal (just unpredictive in multiplayer) -1 Seize the Day -1 Victimize -1 Bottled Cloister -1 Decaying Soil -1 Golgari Thug -1 Faerie Macabre -1 Tibalt, the Fiend-Blooded -1 Reassembling Skeleton +1 Sensei's Divining Top (see what can be dredged away) +1 Blood Speaker (If I get some recurring demon in) -1 Grafted Skullcap (too expensive) +1 Combat Celebrant +1 Lurching Rotbeast -1 Dark Deal (replaced by Winds of Change)